Spreadstorm has launched!
Six months have passed since our first release in Early Access. A lot of things have changed since that day. We totaly reworked game visuals, environment, some mechanics, improved stability, added level editor and doubled the amount of levels. Even with all this in mind, it seems to me that there is still much that can be done. But today I can say with confidence, that this game now worth your time and ready for launch.
Thanks to all of you for your support and feedback during the Early Access. As always, we will keep updating the game with bugfixes and small new features (like achievements that will be in the next update).
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